// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#ifdef _DEBUG
#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
#endif

#pragma once
#define _WIN32_IE 0x0600

#include "targetver.h"

//#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <commctrl.h>
#pragma comment(lib, "comctl32.lib")
#include <gdiplus.h>
using namespace Gdiplus;  
#pragma comment(lib, "gdiplus.lib") 

#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>

#include <ctime>
#include <string>
#include <vector>
#include <sstream>
using namespace std;
#if defined(_UNICODE) || defined(UNICODE)
#define tstring wstring
#define tstringstream wstringstream
#else
#define tstring string
#define tstringstream stringstream
#endif

// TODO: reference additional headers your program requires here
#include "cppsqlite3u.h"
#pragma comment(lib, "sqlite3.lib")



